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Flashpoint Campaigns: Cold War Guides
Appendix D. Representing Water Obstacles
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Flashpoint Campaigns: Cold War Guides
Home
Game Info
Gameplay Manuals
Operational Guides
User Content Guides
User Content Guides
Scenario Design
Battle Planning
Campaign Design
Map Construction
Map Construction
Map Making
Example Map Area and Example QGis Project
Getting Started
Defining Our Map
Exporting Our 'Elevation Only' Map for Map Values Scanning
Intermezzo: The Terrain per
OTS
Render Tool
Drawing Our Map: Water and Roads
Drawing on Our Map: Towns, Minor Roads, and Railroads
Drawing on Our Map: Minor Rivers, Streams, Forests and Fields
Prettying up Our Map with Labels
Creating Our Second Map
Appendix A. Example Project
Appendix B. Default FCSS Map Data Types
Appendix C. UTM zones
Appendix D. Representing Water Obstacles
Appendix E. Creating a New Elevation Correction Layer
Making Mods
Data Structures & Editing
Weather Setup
Map Overlay Creation
Appendix D. Representing Water Obstacles
Figure 94 Recommended representation of water obstacles
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