1. Skip to content

1. FM02 Battlefield Primer Overview

  • Combined Arms Battle


    Theory behind mutually supporting combat branches.

  • Command and Control


    As a Player, you have three things to pay attention to regarding Command and Control (C2): your Command Cycle, Command Delay, and Command Range.

  • Types of Units


    The basic types of units found in the game and descriptions on what they can do.

  • Weapon Types


    Numerous types of weapon systems that are included in the game.

  • Munitions


    Several weapon systems in the game can fire different types of munitions.

  • Abbreviations


    A list of various terms and standard military abbreviations that should be helpful for new players to review and become familiar with these terms.

1.1 What's in This Document

This document describes basic information and the use of the various unit types, weapon types, sensors, and systems found in the game. We will do our best to provide real-world service and in-game details of how they work or what they do. We provide some of the basic "dos and don'ts" of modern tactical warfare, but not an army training manual deep. We try to impart lessons learned from the game and those elements of real-world tactics that apply and can save your backside in this game.

Note

Areas of interest or buttons on form pictures are outlined in red.

Note

Some images in this manual are from other game versions. While your maps and units may differ, all the information and how it is used and displayed will match the information in this manual.